File Name: the principles and processes of interactive design .zip
- The Principles of Design and Their Importance
- Principles of user interface design
- A Brief Introduction To Interaction Design
Please note that this product is not available for purchase from Bloomsbury. This book is intended both as a primer and companion guide on how to research, plan and design for increasingly prevalent interactive projects. With clear and practical guidance on how to successfully present your ideas and concepts, Jamie Steane introduces you to user-based design, research and development, digital image and typography, interactive formats, and screen-based grids and layout.
The Principles of Design and Their Importance
The principles of user interface design are intended to improve the quality of user interface design. According to Lucy Lockwood's approach of usage-centered design , these principles are:.
According to Jef Raskin there are two laws of user interface design:. Additionally he mentions that "users should set the pace of an interaction", meaning that a user should not be kept waiting unnecessarily and that an interface should be monotonous with no surprises "the principle of monotony".
From Wikipedia, the free encyclopedia. According to Lucy Lockwood's approach of usage-centered design , these principles are: The structure principle : Design should organize the user interface purposefully, in meaningful and useful ways based on clear, consistent models that are apparent and recognizable to users, putting related things together and separating unrelated things, differentiating dissimilar things and making similar things resemble one another.
The structure principle is concerned with overall user interface architecture. The simplicity principle : The design should make simple, common tasks easy, communicating clearly and simply in the user's own language, and providing good shortcuts that are meaningfully related to longer procedures. The visibility principle : The design should make all needed options and materials for a given task visible without distracting the user with extraneous or redundant information.
Good designs don't overwhelm users with alternatives or confuse with unneeded information. The feedback principle : The design should keep users informed of actions or interpretations, changes of state or condition, and errors or exceptions that are relevant and of interest to the user through clear, concise, and unambiguous language familiar to users.
The tolerance principle : The design should be flexible and tolerant, reducing the cost of mistakes and misuse by allowing undoing and redoing, while also preventing errors wherever possible by tolerating varied inputs and sequences and by interpreting all reasonable actions reasonable. The reuse principle : The design should reuse internal and external components and behaviors, maintaining consistency with purpose rather than merely arbitrary consistency, thus reducing the need for users to rethink and remember.
According to Jef Raskin there are two laws of user interface design: First Law : A computer shall not harm your work or, through inactivity, allow your work to come to harm.
Second Law : A computer shall not waste your time or require you to do more work than is strictly necessary. Categories : User interfaces Graphic design. Namespaces Article Talk. Views Read Edit View history. Help Learn to edit Community portal Recent changes Upload file.
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Principles of user interface design
Most companies understand why they need a strong web presence, but they often leave the users out of the process. In a competitive digital landscape, businesses must do all they can do to assure a seamless user experience UX. It is what they see long before they enter a brick-and-mortar store if there is any! How can businesses ensure they are providing positive experiences across digital platforms, enhancing the user journey, and influencing buying decisions? Interaction design offers yet another way of considering your audience.
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A Brief Introduction To Interaction Design
Designing any product or environment involves the consideration of many factors, including aesthetics, engineering options, environmental issues, safety concerns, industry standards, and cost. Often, designers focus on the average user. In contrast, universal design UD , according to the Center for Universal Design CUD at North Carolina State University, "is the design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design". When UD principles are applied, products and environments meet the needs of potential users with a wide variety of characteristics. Disability is just one of many characteristics that an individual might possess.
Design principles are widely applicable laws, guidelines, biases and design considerations which designers apply with discretion. Professionals from many disciplines—e.
Anyone can learn for free on OpenLearn, but signing-up will give you access to your personal learning profile and record of achievements that you earn while you study. Start this free course now. Just create an account and sign in. Enrol and complete the course for a free statement of participation or digital badge if available. As the previous activity shows, in order for an interactive product to do a good job it must be designed with the user in mind. Indeed, user-centred design is a core approach of interaction design, meaning that every good interactive product is designed around the users, their environment and their activities, so that it is fit for purpose. In order to support user-centred design, the interaction design process includes some fundamental activities.
One of the most difficult parts of talking about the principles of design is figuring out just how many principles there actually are are there five? In reality, there are roughly a dozen basic principles of design that beginning and expert designers alike should keep in mind when working on their projects. The main design principles are explained and illustrated below.
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